How many times do I have to relearn the same thing before it sticks?!
The other day, I wanted to log on and play. But, because my husband wasn't feeling like playing that day, I knew I would have to go play my Smuggler. (The one not earmarked to play with one toon or another of my husband's . . .)
The trouble was where my Smuggler was located at that time: Taris.
There are certain planets which just make you want to hurry up and leave. Coruscant is one of them for me. Taris is another. I wanted to get past Taris, but I wanted to do so without spending a lot of time on Taris. The prospect of facing yet more Rakghouls was . . . less than stimulating.
I ended up logging on, looking blankly at my Smuggler, and logging back off.
When I mentioned it to my husband, he said, "Why didn't you try running some warzones? You can level very quickly that way."
The wheels in my brain started whirring, and I replied, "You know, you might have something there. My Smuggler healer plays very much like my Agent, and I always enjoyed running my Agent through warzones."
So the next night, when I logged on my Smuggler, I queued for warzones without even attempting to leave the hanger. ("Do not pass 'Go'; do not collect $100.")
About three seconds later, I found myself in the Alderaan Civil War battle . . .
Two warzones later, it was time for bed, and I was wishing I could stay up later without having it affect me negatively at school the next day.
Since then, after some more evenings of warzones, I've decided that my Smuggler is going to be pretty exclusively a PVP character, running warzones and then completing her class quests. As she has diplomacy, she can still raise companions' favor well enough to see those stories, without worrying she will lose too much by not becoming bogged down in endless zone quests.
Accordingly, I've purchased, using Cartel points, warzone leveling bonuses for her, as well as picked up a couple of implants upon her reaching level 20. And I'm making decisions about her skill tree in accordance with the requirements of PVP.
This has the added benefit that if my husband wants to PVP, he can choose a fairly random character on that server (say, his smuggler, for instance) and run warzones with me, rather than worrying about the levels of the various characters.
I know, if I took the time to look, I've written other posts on this blog wherein I've found myself bored, then laughing maniacally after deciding to run warzones. And yet, each time it happens, it feels like I've made some new, grand discovery. I guess some of us are just slow learners or require much repetition to really "get" the point . . .